Tech Support Blog

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Monday, 4 January 2010

Virtuosity

Posted on 17:32 by Unknown
Happy New Year! This entire post is going to be off topic, but hopefully worth it; I will resume the usual ranting about how video cards are slowly turning our brain into string cheese later.

I think my favorite part of working for Laminar Research and being part of the X-Plane community is the friends I have made in the X-Plane community - X-Plane really does bring a great group of people together. While I lived in California, I met Jay Oliver, and actually lived not too far from him while I was in ATC school.

Here's the thing about Jay: he is a fabulous musician. In an age where music is "produced" and so much of what we hear is digitally manipulated, there's a lot to be said for listening to a human being who is simply astoundingly good with his or her instrument. It's an experience that can't be synthesized. It was always enjoyable to get a few drinks into Jay and put him down in front of the Piano and then just listen.

I've been listening to Jay's new album for a few days now, but Austin beat me to the punch, putting it on the X-Plane announce list. Jay set up his new website here, and his album is available for sale in CD or DRM-free mp3 format. You can also listen online right on the site.

Austin's usual diet is highly electronic, usually runs at about 180 beats per minute, and is the musical equivalent of shooting Jolt cola directly into your brain. What Jay does is completely different, and it's really something special.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in announce, off topic | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Pixel Shaders and Moore's Law
    In my post on 64-bit computing and X-Plane, there's a point that's implicit: there is a cost (in development time) to adopting any ...
  • Hierarchy and WED
    I just finished fixing some bugs in WED regarding the hierarchy view. (To get a sense of what a hierarchy view is like, try AC3D...) In WED...
  • Is Bigger Always Better?
    We've been preaching "one big texture, not lots of little textures" for a while now, and generally speaking, packing a lot of ...
  • Systems Modeling and Physics Modeling
    In past blog posts I have tried to contrast two very different different approaches to simulation, which I would loosely call: "Predic...
  • How Framerate Dies - Glitching
    Back in the good old days (that would be X-Plane 6), X-Plane's framerate would suffer in two ways as you cranked up the rendering option...
  • The X-Desktop and iPhone Are Not Zero-Sum Games
    On the menu this morning: first a whiny rant, then a nerdy one. Someone pointed me at this post. Before I go into my geeky diatribe about l...
  • Clean Airport Layouts
    I have blogged about correct airport layouts before, but let me bring the point up again, because it is so important: You must create struc...
  • So How Big of a Mesh Can You Build?
    I get asked about the maximum mesh density in X-Plane a lot. First, I must note that X-Plane's mesh is adaptive - the triangles are not ...
  • What is a panel region?
    X-Plane 9 introduces a new OBJ feature: panel regions. The basic idea is this: In X-Plane 8 you could use the 2-d panel as a texture in you...
  • Why Do Custom Lights Use the Object Texture?
    I am trying to be disciplined and put documentation on the X-Plane wiki , and limit the blog to announcements, rants, and explanations of wh...

Categories

  • absurdly cute
  • Air Traffic Control
  • aircraft
  • Android
  • animation
  • announce
  • cockpits
  • documentation
  • drivers
  • file formats
  • global scenery
  • Goofy Screenshots
  • hacks
  • hardware
  • hobbies
  • inside x-plane
  • installer
  • ipad
  • iphone
  • legal
  • localization
  • modeling
  • off topic
  • palm pre
  • panels
  • performance
  • plugins
  • political
  • scenery system
  • tools
  • X-Plane 10
  • XSquawkBox

Blog Archive

  • ►  2011 (12)
    • ►  February (1)
    • ►  January (11)
  • ▼  2010 (111)
    • ►  December (4)
    • ►  November (4)
    • ►  October (10)
    • ►  September (9)
    • ►  August (12)
    • ►  July (8)
    • ►  June (4)
    • ►  May (13)
    • ►  April (13)
    • ►  March (11)
    • ►  February (12)
    • ▼  January (11)
      • To Tune Framerate, You Have To Hit Rock Bottom
      • Too Much Water Can Be a Bad Thing
      • 1,2,3,4,5...6,7,8,9,10,11,12
      • Yet Another Tools Update
      • 500th Post
      • Please Report Spam
      • Developer Hardware
      • X-Plane on the Pre
      • My Wife's Technology Predictions
      • The 3-d Panel Is Not Always Necessary
      • Virtuosity
  • ►  2009 (130)
    • ►  December (16)
    • ►  November (11)
    • ►  October (6)
    • ►  September (16)
    • ►  August (12)
    • ►  July (11)
    • ►  June (9)
    • ►  May (5)
    • ►  April (10)
    • ►  March (9)
    • ►  February (9)
    • ►  January (16)
  • ►  2008 (147)
    • ►  December (18)
    • ►  November (10)
    • ►  October (7)
    • ►  September (11)
    • ►  August (15)
    • ►  July (9)
    • ►  June (14)
    • ►  May (9)
    • ►  April (14)
    • ►  March (13)
    • ►  February (6)
    • ►  January (21)
  • ►  2007 (100)
    • ►  December (17)
    • ►  November (13)
    • ►  October (13)
    • ►  September (9)
    • ►  August (17)
    • ►  July (7)
    • ►  June (4)
    • ►  May (6)
    • ►  April (9)
    • ►  March (2)
    • ►  February (3)
Powered by Blogger.

About Me

Unknown
View my complete profile