Driver writers have what might be the hardest combination of programming circumstances:
- Their code cannot crash or barf. X-Plane crashes, you send me some hate email. Your video driver crashes, you can't see to send me that email.
- The driver has to be fast . The whole point of buyng that new GeForce 600000 GTX TurboPower with HyperCache was faster framerates. If the driver isn't absolutely optimized for speed, that hardware can't do its thing.
- The driver writers don't have a lot of time to be fast and correct - the GeForce 700000 GTX TurboPower II will HyperCache Pro will be out 18 months from now, and they'll have to start all over again.
Applications writers like myself get to outsource the lower level aspects of our rendering engine to driver writers. When a driver doesn't work right, it's frustrating, but when a driver does work right, it's doing some amazing things.
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