Tech Support Blog

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Monday, 23 July 2007

Liveries Part II: A Simple Approach

Posted on 08:55 by Unknown
These ideas are similar to things that both Cormac and Peter have discussed with me...to propose a very simple naive livery implementation:
  • An aircraft folder has a "liveries" folder inside it.
  • Each folder within "liveries" is a "livery package", that is a folder that can be dropped in to extend how the plane looks.
  • When X-Plane is using the livery , the liveries/ folder is searched before the aircraft's folder to find image files and objects.
X-Plane would have to provide some kind of UI to switch between liveries. This would allow authors to publish the base airplane and then publish liveries that simply drop inside, just like custom scenery drops inside the "custom scenery" folder.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Developer Hardware
    So...just how awesome is my main development machine? Not that awesome. Periodically users ask me what my setup is. Usually the user wants...
  • That's one biiiiig polygon
    Something I'm seeing now that WED is in beta: airport layouts with the entire taxiway structure made from one really complex polygon. I...
  • Caught With My Pants Down
    My friends say I have become a technological curmudgeon...whenever a new gadget or device or operating system comes out, I just grumble abo...
  • Who Am I?
    This week we've seen an increase in questions from new users, potential customers (both in the consumer and professional spaces) and thi...
  • Mirrored Normal Maps
    Normal maps in X-Plane 940 have a funny property: if you flip the normal map horizontally or vertically, the bumps change direction. Things...
  • What is a panel region?
    X-Plane 9 introduces a new OBJ feature: panel regions. The basic idea is this: In X-Plane 8 you could use the 2-d panel as a texture in you...
  • The Future of WED
    WED 1.0 has gone RC . The on ly change from beta 5 is that I have the latest manual changes from Tom (including Cormac's illustrations ...
  • The 3-d Panel Is Not Always Necessary
    There is no need to use the 3-d panel if you only want 3-d cockpit. That might be the most counter-intuitive statement in the entire univers...
  • OS X 10.6.3 Performance
    OS X 10.6.3 is out. Besides adding a bunch of OpenGL extensions*, it looks like vertex performance is improved on nVidia hardware. My quic...
  • Bad Alloc Crashes in 920 - Bad Timing
    I just received a series of reports today that certain converted scenery will cause X-Plane to crash with a "bad alloc" error. Ba...

Categories

  • absurdly cute
  • Air Traffic Control
  • aircraft
  • Android
  • animation
  • announce
  • cockpits
  • documentation
  • drivers
  • file formats
  • global scenery
  • Goofy Screenshots
  • hacks
  • hardware
  • hobbies
  • inside x-plane
  • installer
  • ipad
  • iphone
  • legal
  • localization
  • modeling
  • off topic
  • palm pre
  • panels
  • performance
  • plugins
  • political
  • scenery system
  • tools
  • X-Plane 10
  • XSquawkBox

Blog Archive

  • ►  2011 (12)
    • ►  February (1)
    • ►  January (11)
  • ►  2010 (111)
    • ►  December (4)
    • ►  November (4)
    • ►  October (10)
    • ►  September (9)
    • ►  August (12)
    • ►  July (8)
    • ►  June (4)
    • ►  May (13)
    • ►  April (13)
    • ►  March (11)
    • ►  February (12)
    • ►  January (11)
  • ►  2009 (130)
    • ►  December (16)
    • ►  November (11)
    • ►  October (6)
    • ►  September (16)
    • ►  August (12)
    • ►  July (11)
    • ►  June (9)
    • ►  May (5)
    • ►  April (10)
    • ►  March (9)
    • ►  February (9)
    • ►  January (16)
  • ►  2008 (147)
    • ►  December (18)
    • ►  November (10)
    • ►  October (7)
    • ►  September (11)
    • ►  August (15)
    • ►  July (9)
    • ►  June (14)
    • ►  May (9)
    • ►  April (14)
    • ►  March (13)
    • ►  February (6)
    • ►  January (21)
  • ▼  2007 (100)
    • ►  December (17)
    • ►  November (13)
    • ►  October (13)
    • ►  September (9)
    • ►  August (17)
    • ▼  July (7)
      • Going AWOL
      • Don't Change lights.txt
      • Liveries Part III: Image Contracts
      • Liveries Part II: A Simple Approach
      • Liveries Part I: Contracts
      • Why Objects Kill [Framerate]
      • Color Matching in X-Plane
    • ►  June (4)
    • ►  May (6)
    • ►  April (9)
    • ►  March (2)
    • ►  February (3)
Powered by Blogger.

About Me

Unknown
View my complete profile